Guide and Pattern Library Style guide and Pattern library are actually two components of the design system, but in addition to them, the design system also includes a series of standards to guide the design. These standards document a series of decisions agreed upon by the design team, such as how we choose controls and how to choose among different executive email list controls. It is because of these standards that the design solution does not only solve one executive email list problem, but can be reused. Standards are also why users get a consistent experience. 4. Our misunderstanding of
Design System In my current Design System projects, I spend most of my time "selling" Design System to colleagues in different positions, in order to gain their executive email list support or convince them to be the first project team to use Design System. One of my feelings is that the most challenging part of Design System is not the production process, but the support o executive email list f other colleagues and projects and the company. In the process of "selling", I also found that people have misunderstandings about Design System, which hindered the promotion of the project. Here are three common biases against design systems: 1) Design System limits the creativity of executive email list designers Surprisingly, this is how many designers view the
Design System. They felt that the Design System would limit their play so that they could not explore new styles and interactions. I personally feel that as designers we cannot introduce new styles or interactions just to be creative. Our designs should all address executive email list business or user problems. For companies with immature products, the idea of ​​a component library can bring little benefit. That's why I think the creativity of designers should be used to enhance executive email list the whole experience. The existence of Design System can reduce a lot of unnecessary work, such as adjusting spacing, aligning elements, etc. Designers have more time to focus on a more global design strategy. 2)